Weapon Shop

Summary
The Weapon Shop is a mechanic found within ZAPT:R. It is a place where players can buy and grab their weapons/items. It originally was just a black room with a purple and green checkerboard and with the Weapon Shop sign on the wall, but this design was deemed odd by several of the game's developers, and so was revamped to more resemble an actual shop than a black room. The new design features a door (which does not serve any function), and a counter in the center of the room, in which no cashier or clerk is present. The player, when they enter the shop, usually has about 30 seconds to pick their items. Once the 30 seconds are up, the player is teleported out back to the saferoom. This was implemented in so that players could not camp in the store for the length of the match. The button that takes you to the Weapon Shop can usually be found within the starting area or saferoom.

The Weapon shop is divided into 5 categories of items: Main Weapons (referred to as Vital Arms in the shop), Explosives, Health, Melees, and Fun Weapons (referred to as "Fun!" within the shop). Main Weapons are shown in Cyan, Explosives are shown in Green, Health is shown in Red, Melees are shown in Orange, and Fun Weapons are shown in Purple.

Trivia

 * Milk is the cheapest item you can get in the shop, costing 100 points, while the Homing Rocket is the most expensive item in the shop, costing 100,000 points.
 * The Homing Rocket is so expensive that not even Dark Blockland Guard 2, the game's creator, has unlocked it yet.
 * Formerly, this title was held by the Light MG, which costed 85,000 points, but it soon changed after the Homing Rocket was added into the game.
 * There is a bug where a player may get stuck in the Weapon Shop and most likely will not be able to escape, unless fetched by an admin. This seems to happen when the server has alot of players entering the shop.
 * The Frag Grenade used to be apart of the shop, costing only 500 points in the Explosive category, but was later scrapped and replaced by the High Explosive Grenade.
 * Despite the Markerlight Rifle being listed as a "health" item, it's actually a weapon you use to pin down targets for the Charge weapons to home their shots on. It really has no actual healing properties.